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Articles, Experience Design, Industrial Design

When bad usability turns good

Posted by: Jeff Richter, at 8:01 am on June 30, 2009
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Art and Culture, Articles

Adding 36 Pounds of Muscle to Your Brand

Posted by: Morgan Gerard, at 9:12 am on June 27, 2009
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Business Models, CSR, Explorations, Strategic Innovation, Web

Social Purchasing Portal – Business Model Innovation

Posted by: Andrew Lockhart and Patrick Glinski, at 5:01 pm on June 26, 2009
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Art and Culture, Articles, Social Media, Web

Jeff Goldblum and how Twitter is no CNN just yet

Posted by: Edwin Lee, at 1:04 pm on June 26, 2009
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Articles, Social Change, Technology

Anything Is Possible: Embracing the Petabyte Age, Part II

Posted by: Adam Rubin, at 11:08 am on June 26, 2009
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Articles, Experience Design, Service Design

Have you been receiving “world-class” customer service from your service provider?

Posted by: Patrick Dunn, at 12:44 pm on June 25, 2009
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Technology, Web

Speed matters

Posted by: John Cavacas, at 11:33 pm on June 24, 2009
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Articles, Business Models, Experience Design, Featured Articles

Non Designers, Be Sketchy

Posted by: Patrick Glinski, at 8:03 pm on June 24, 2009

Designers learn the value of sketching early in their careers. Sadly, business practitioners never get the same experience. Sketching is fundamental to the problem solving process.

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Articles, Strategic Innovation, Technology

The only constant thing in life is change: Embracing the Petabyte Age, Part I

Posted by: Adam Rubin, at 10:52 am on June 23, 2009

As any good statistician will tell you: more data is not better data. But more data when intelligently analyzed, probed, manipulated and mastered can be extraordinary data. What really interests me is not the fact that we have more of anything (or everything), but the idea that we can potentially do more with what we have.

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Experience Design, Explorations, Industrial Design

PSST – Vitamin Spray by Glaceau

Posted by: Scott Friedmann, at 9:51 am on June 22, 2009
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